__ __ ___ _ __ ___ ___ ___ ___ ______ ___ ______ __ __ ___ | |__| | / _]| | / ] / \ | | | / _] | | / \ | || | | / _] | | | | / [_ | | / / | || _ _ | / [_ | || | | || | | / [_ | | | || _]| |___ / / | O || \_/ || _] |_| |_|| O | |_| |_|| _ || _] | ` ' || [_ | / \_ | || | || [_ | | | | | | | | || [_ \ / | || \ || || | || | | | | | | | | | || | \_/\_/ |_____||_____|\____| \___/ |___|___||_____| |__| \___/ |__| |__|__||_____| _____ ____ ___ ______ ____ ___ ____ ____ ___ | || \ / _] || \ / \ / || \ | \ | __|| D ) / [_| || o )| || o || D )| \ | |_ | / | _]_| |_|| || O || || / | D | | _] | \ | [_ | | | O || || _ || \ | | | | | . \| | | | | || || | || . \| | |__| |__|\_||_____| |__| |_____| \___/ |__|__||__|\_||_____| __ ___ ____ ____ ___ __ ______ ____ ___ ____ __ / ] / \ | \ | \ / _] / ] || |/ \ | \ | | / / | || _ || _ | / [_ / /| | | || || _ || | / / | O || | || | || _]/ / |_| |_| | || O || | ||__| / \_ | || | || | || [_/ \_ | | | || || | | __ \ || || | || | || \ | | | | || || | || | \____| \___/ |__|__||__|__||_____|\____| |__| |____|\___/ |__|__||__| ____ __ __ ____ __ __ ____ ____ ____ ____ ___ ___ ____ | \ | | | __ | \ | | | / || \ / || \ / _] / _]| \ | o )| | || | | D )| | || o || _ | | __|| D ) / [_ / [_ | _ | | || ~ ||__| | / | ~ || || | | | | || / | _]| _]| | | | O ||___, | __ | \ |___, || _ || | | | |_ || \ | [_ | [_ | | | | || || | | . \| || | || | | | || . \| || || | | |_____||____/ |__| |__|\_||____/ |__|__||__|__| |___,_||__|\_||_____||_____||__|__| _______________________________________________________________________________________________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ The Fretboard Connection is a Guitar Hero-esque game where you can bust some ghosts to Ray Parker Jr's Ghostbusters! The controls are simple! ,_______________________________________________________________________________, | _____ | | ( (B) ) | ← Orange | ‾‾‾‾‾ _____ | | ( (V) ) | ← Light Blue | ‾‾‾‾‾ _____ | | ( (G) ) | ← Pink | ‾‾‾‾‾ _____ | | ( (F) ) | ← White | ‾‾‾‾‾ _____ | | ( (D) ) | ← Brown | ‾‾‾‾‾ _____ | | ( (S) ) | ← Silver | ‾‾‾‾‾ _____ | | ( (A) ) | ← Fuschia | ‾‾‾‾‾ _____ | | ( (↓) ) | ← Yellow | ‾‾‾‾‾ _____ | | ( (↑) ) | ← Blue | ‾‾‾‾‾ _____ | | ( (←) ) | ← Red | ‾‾‾‾‾ _____ | | ( (→) ) | ← Green | ‾‾‾‾‾ | \===============================================================================/ Simply hit the keys listed above when the corresponding note appears! _______________________________________________________________________________________________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ___________________ || Main Menu! || ||_________________|| |/_________________\| The main menu is very simple to use! Simply choose your difficulty (Beginner or Normal) and press Rock! Beginner Difficulty: • Keys are Displayed on Notes Normal Difficulty: • Keys are not Displayed on Notes You can see your highest score in your current session in the bottom left corner of the screen. As well, as you must have figured out already, you can access the instructions by pressing the instructions button! Also, you can listen to the original "Ghostbusters" by Ray Parker Jr. by clicking on the link under the game's title. You can listen to the 8-Bit Remix of "Ghostbusters" by clicking on the link under the aforementioned one. If you wish to quit the game, simply press the "Retire" button in the top right of the screen. _______________________________________________________________________________________________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ___________________ || Whammy! || ||_________________|| |/_________________\| While playing, you may have noticed a bar in the bottom left corner. This is the Whammy-Meter. The Whammy-Meter measures your Whammy-Charge. You can gain Whammy-Charge by holding SHIFT while playing lettered notes (such as A, B, and so on) and by pressing SHIFT for every arrow note (→,←,↑,↓). Once you have Whammied 55 notes/ reached 100% on your Whammy-Meter, you can activated your Whammy-Power by pressing TAB to gain 2x points for a while. Once your Whammy-Charge runs out, you can recharge it by repeating the previously mentioned steps. _______________________________________________________________________________________________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ___________________ || Pause || ||_________________|| |/_________________\| You can pause your game at any time by pressing the tilde (~) button which is located on the top right side of your keyboard, under the ESCAPE key. To unpause, press the button again! If you wish to return to the main menu, simply press pause, then select "Quit to Main Menu". _______________________________________________________________________________________________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ___________________ || Author's Note || ||_________________|| |/_________________\| I hope you enjoy playing the game as much as I have enjoyed making it! If you have any questions, you can contact me at ryanbgreen@yahoo.ca. Thank you for playing my first game and remember to never cross beams! Sincerely, Ryan Green Game Developer _______________________________________________________________________________________________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ Note Sounds Created Using FamiTracker Blip_Select25.wav Created Using Bfxr The Fretboard Connection Logo Generated by Cooltext.com Guitar2.wav Courtesy of AudioSoundClips.com ESPARK1.wav Courtesy of FreeSoundEffects.com SD SMPTE Colour Bars Courtesy of Wikipedia